Getting thereLocating this place was not easy because it was not marked on Google Maps, Waze, or Garmin maps (at the time we went).
- Nearest landmark you can search for in Garmin Maps, Waze or Google Maps is ‘Masjid Sultan Abdul Bakar, Bentong Pahang’.
- Upon reaching the mosque (masjid) there is a turning towards the river, Sungai Benus.
- Cross the bridge and you will see D’Ark Training & Resort Janda Baik on your right-hand side.
- Proceed down the road till you see SWAT Paintball on your right-hand side (picture).
There are the GPS coordinates;
- Degrees, minutes, and seconds (DMS): 3°20'03.5"N 101°51'41.0"E
- Decimal degrees (DD): 3.334300, 101.861404 (Location: Google Maps)
PriceFor a group of 11 people, it cost us RM715 and we were provided 100 pellets each. It will be best to contact SWAT Paintball directly for pricing. Their contact details can be found below;
SWAT Paintball, Janda Baik's Facebook: https://www.facebook.com/pages/SWAT-Paintball-Janda-Baik/171199306285263
Safety BriefingBefore we were allowed into the battle field, the game warden gave a brief history of Paintball, it started in the west where loggers will mark trees to be cut down by painting on the trunk. Progressively they found a faster way to do that with an air gun that shoots out paint pellets. It was further customized and evolved to the game we know today. The game warden concluded, ‘It’s not a called ‘gun’ it is called a ‘marker’ ”.
The warden then proceeded to explain about our equipment;
- The air powered marker – always the safety on and barrel-sock on when not in play.
- The full face mask – never take it off during a game
- The body vest – reversible to indicate which team you belong to; basic black or jungle camouflage pattern.
- Paint pellets – made of gelatine which burst on impact. It contains a solution comprising of colouring and soup (to make it easy to wash off). Apparently it is ‘halal’– just in case you get hit in the mask and some of it get spread over the mouth, according to the warden.
The RulesThere were some rules that we needed to abide by before we started the battle;
- There is a designated safe distance for shooting an enemy. Do not shoot is the target is less than 3 – 5 meters from you, it can result in serious injury. If you manage to sneak up on someone, point the gun but do not shoot, ask ‘Do you surrender?’, if the person surrenders, he/she put the marker safety ‘ON’, needs to raise both hands up, and walk out of the area. If there is a standoff (nobody surrenders), call for the game marshals (whom are in the area) to mediate.
- A shot is only a ‘confirmed kill’ when the pellet burst and there is splatter on the body. There are times the pellet may fail to burst on contact, graze the body (felt a pain) or ricochet & hit. When you felt a hit, touch the area of impact to confirm that is a splatter; if there is a paint splatter – you’re dead, if there is none – play on.
- Headshot kill. There are times when the game is made more challenging when a kill is only confirm then the shot it at the head (with paint splatter). If you get hit on any other part of the body – play on. This can be an extremely painful affair as the enemy might torment you but hitting everywhere else EXCEPT the head. DO NOT SHOT THE BACK OF THE HEAD.
- Once a KILL is confirmed (or a surrender occurs), the ‘dead’ needs put his/her gun safety ‘ON’, raise both hands up and exit the battle area. Wait till the next round.
- DO NOT shoot the Game Marshal(s) – they will identify themselves and normally wearing bright identifiable colours.
The SurroundingExtracted from their Facebook profile;
This 3 acre centre has 2 fields – one field is suitable for beginners and smaller groups that can be customised and divided into 2 or 4 smaller fields; and another of natural, jungle terrain catered for the ‘hardcore elite’- with natural stones and forest trees possibly hundreds of years old as obstacles. Our objective is to create that natural forest, ‘jungle warfare’ feel to your games, which is why at SWAT Paintball, we use minimal artificial props as possible.
We were shown the field of battle,
where we will play two types of battle;
- Capture the Flag – the objective is to assault the enemy camp and capture the flag
- Last Man Standing – the objective is to wipe out the enemy, leave no many ‘standing’.
Few final ThoughtsAt the end of the event, we played about 2 rounds of ‘Capture the Flag’ and 3 rounds of ‘Last Man Standing’ … by then we had players who declared they were too tired to carry on and are ‘permanently dead’. We still had some paint pellets left and the Game Warden suggested that those who wish to continue can either play
- ‘Target Practice’ – shooting water bottles there are suspended on a pole
- ‘Show down’ – where two players have the same amount of pellets, stand a safe distance, face each other, and take turns shooting each other. The person getting shot can evade by moving the body only (it is supposed to give you a chance to be like in the ‘Matrix’ – bullet time & evade).
More photos of the surroundings;
Photos of teams playing at SWAT Paintball, Janda Baik's Facebook albums
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